My Thoughts on 3DS Final Fantasy Explorers

IMG_6871.JPGTo be honest, I’m pretty let down by this game. It’s hard to describe exactly why I’m feeling this way, because there are so many elements I love to it. I purchased Final Fantasy Explorers for the 3DS a day after it released (January 27), and I beat the main story line on March 9th, logging a total of 45 hours and 25 minutes. I think… it might just be easier for me to list out what I liked and what I didn’t.

Things I loved

  • All of those nostalgic elements! In the game, your “limit break” allows you to “summon” (transform) into a character from older Final Fantasy games and use their signature move. The game has the more traditional summon, called Eidolons (includes Shiva and Ifrit), and nontraditional ones like Squall from FFVIII and Tifa from FFVII.
  • Your character is super customizable – this is a huge selling point for me. The look and options given remind me of character creation for Ragnarok Online. You can even dress your character in special set outfits from older Final Fantasy characters. My character was dressed like Rikku for most of the game.

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Things I liked

  • Collecting an be a focus of the game. Like a lot of other Final Fantasy games, you have a completion percentage of how many of the monsters, items, or equipment you’ve faced or gathered. I’m not particularly huge on this, but if I wanted to continue playing the game I could focus on getting 100% of all the items and monsters.
  • You can change the difficulty of your mission by giving yourself handicaps, which will make the payout of completing the mission bigger.
  • I didn’t have to focus too much on leveling or job advancement. There’s no penalty for switching jobs, so I was able to switch between jobs whenever I felt like it without worrying that it would make me weaker for upcoming boss battles. The leveling kind of happened accordingly while I was exploring the map to collect monsters or earn money.

Things I didn’t like (oh boy, here we go)

  • The plot is weak. I’m not even sure if there was a real plot.
  • The NPCs are kind of unlovable.
  • There’s only one town area in which all of the unlovable NPCs reside.
  • The only character I could directly affect in any substantial way was my own character. There was no team of characters, no team building or balancing really, and no real interactions or character development.

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To be fair, it’s probably my fault for buying this game. There is a multiplayer function I didn’t use at all, where you can team up with other players via wifi in order to complete quests. I’m sure that doing this would have made my gameplay more dynamic (or annoying… I’ve never known MMORPG players to be that friendly). But the thing is, this game is supposed to be a 3DS game with a multiplayer option! The quality of the game shouldn’t hinge on whether I decide to turn that function on. Also, I’m giving the game the benefit of the doubt that it would definitely be better if I played with other 3ds owners.

I’ll be reselling this to gamestop tomorrow :-/.

Today’s Highlights and Some Thoughts on Games

Today’s Blythe meet was a lot of fun ^^. The turnout was pretty good for both the people and the dolls. I brought out Reese and Finley today in their best Valentine’s Day duds.

From left to right: The entire doll spread, and two Tiina customs.

From left to right: A Stable House custom, a Tole Tole Custom, and two Happibug Customs.

I really enjoyed being able to see all of these pretty custom girls – I especially love custom girls with natural fiber reroots! I even got to see a Skinny Scalp on a girl. Alpaca and mohair are SO soft! I also heard the cute pips of two Kenners. The Blythe meet was a great way to cap my week and a half long break from work (back to reality tomorrow 😦 ).

I also really want to recommend the 3DS game I’ve been playing – Final Fantasy Explorers. I’ve been playing it since January 28th, and since then I’ve only been playing Story of Seasons on and off (though I did hit a big milestone recently – my character got married 😀 . Insert wedding below).FullSizeRender.jpgSome things I really like about Final Fantasy Explorers is the player’s ability to mix things up by choosing between an array of jobs, skills, and summons. I also really like how much the game allows me to customize my character. The one thing I’m on the fence about is the fact that changing jobs doesn’t set the player back in power – there isn’t a need to level a job to gain skills. On one hand, this decreases the amount of time I would need to farm job level experience, but on the other hand I don’t feel the same sense of accomplishment or sense that the decisions I make in raising my character really matter. I’m also not sure if I’m taking too much time on subquests or leveling, but the story progression is quite slow.IMG_6663.JPG

All in all, I’m quite happy with my game purchase ^^. It’s pretty nostalgic for me to play a final fantasy game and a JRPG, as it’s been a while. I don’t even like hack and slash type games (not a fan of the fighting in Kingdom Hearts), but I don’t mind it in this game! I’m a fan of turn-based fighting.

UGH. Tomorrow is technically Tuesday, but in my head it will be a Monday at work.

Edit: I also want to include links to other WordPress bloggers who attended the meet ^^: Heidi of HCB Dolls and Julie of Knitting with Dolls